2D Animation I
Do you ever wonder how animations are created? This course introduces students to 2D animation, from concept and storyboarding through project completion. Industry standard software, such as Adobe Flash and Animate CC will be explored while students discover how and why animations are produced in real-world scenarios.
2D animation topics include vector drawing, key-frame animation, motion and shape tweening, and inverse kinematics. Other topics covered in this course include the history of animation, traditional animation processes, and story development.
Available to students grade 9-12.
2D animation topics include vector drawing, key-frame animation, motion and shape tweening, and inverse kinematics. Other topics covered in this course include the history of animation, traditional animation processes, and story development.
Available to students grade 9-12.
2D Animation II
Are you interested in developing your own storyline, artistic style, characters, and settings, while creating 2D animations inspired by your own ideas? Do you want to explore traditional animation techniques and finetune your illustration and digital animation skills? In 2D Animation II, students will review and build on the skills learned in 2D Animation I. Each student will plan, develop, and create long-term projects based on their own ideas, while meeting project requirements and achieving personal goals. Students are expected to be self-motivated and independent in this studio setting, as the teacher helps students on a largely one-on-one basis. Students are expected to submit weekly project updates and are required to update their online portfolios with the completion of each project.
Available to students grade 10-12 that have successfully completed 2D Animation I.
Available to students grade 10-12 that have successfully completed 2D Animation I.