3D Animation I
Ready for 3D exploration? Ever wonder what software was used to create movies like Toy Story or your favorite video games? In 3D Animation, students build 3D modeling and animation skills in Maya. 3D Topics include modeling with primitives, shaders and textures, particles, lighting, cameras, and animating. More advanced topics covered include NURBS modeling, skeletons, skinning and binding, surface deformations, cameras and lighting, and rendering techniques. Skills are built sequentially, and projects become lengthier and more complex over time. All animations are fully rendered.
Available to students grade 9-12.
Available to students grade 9-12.
3D Animation II
In Term 1 of this semester course, students continue to build modeling and animation skills as they work through a series of guided exercises in Maya. In Term 2, students select an area of concentration they would like to explore and hone their skills, while sharpening their ability problem-solving independently. Advanced topics include organic modeling and deformers, more complex lighting systems, and paint effects, to name a few.
Available to students grade 10-12 that have successfully completed 3D Animation.
Available to students grade 10-12 that have successfully completed 3D Animation.
3D Animation III
Students continue to build their modeling and animating skills during this advanced course. In 3D III, students select an area of concentration they would like to explore while sharpening their ability to problem-solve and work independently. Students will face the challenge of developing a strong narrative and creating unique characters in their work. Emphasis will be placed on improving technical skills as well as creativity.
Available to students in grades 11 and 12 that have successfully completed 3D II.
Available to students in grades 11 and 12 that have successfully completed 3D II.